Brussels / 4 & 5 February 2023

schedule

AW1.126


Day Start End Track(s)
Saturday 10:30 19:00 Energy, Railways and Open Transport
Sunday 09:00 17:00 Binary Tools, Emulator Development
09 10 11 12 13 14 15 16 17 18
Saturday Opening Railways and Open Transport devroom Automated short-term train planning in OSRD Using open source software to boost measurement data in railways Introducing MOTIS Project
An Open Source Door-to-Door Routing Platform
Transit network planning for everyone
optimise your network, reduce transit time for users!
Digitransit
An open-source journey planning project
OpenTripPlanner
past, present and the future
Developing open transport toolbox and community for ten years
From open data, via Navitia, to Open transport meetups, looking in the rear view mirror
Public Transport Data in KDE Itinerary
Querying realtime journey data and dissecting ticket barcodes
OpenStreetMap, one geographic database to rule them all?
Mapping the railway network for the public, with the public
Closing Railways and Open Transport devroom Welcome to the on-campus Energy Devroom V2GLiberty: The open stack that could
How we enable EV owners to be ahead of the industry, with open source software
OpenSTEF: Open Source energy predictions 4 Years of Energy Management with openHAB
A personal story about smart homes, PV systems and EVs.
Combatting Software-Driven Environmental Harm With Free Software Getting to a fossil free internet by 2030
A tour of the tech and policy changes to get us there
Power profiling with the Firefox Profiler Update on open-source energy system modeling in the global south and including Africa Open data and open-source adoption in the energy sector
filling the gaps with the open community
Sunday fq - jq for binary formats Parsing binary formats with Kaitai Struct GNU poke
The extensible editor for structured binary data
Stack walking/unwinding without frame pointers Libabigail, State Of The Onion
Current status and perspectives of the Libabigail project
GNU poke beyond the CLI (Command Line Interface)
poked + pokelets = Better UI
The state of r2land
Presenting radare2, last updates and development plans
7 things I learned about old computers, via emulation
(p.s. it's not about games)
Pushing the PSP
Emulating Dreamcast and DS on PSP
An introduction into AMD/Xilinx libsystemctlm-soc Emulator development in Java OpenCSD, simple and intuitive computational storage emulation with QEMU and eBPF
After all, why not turn your computer into a distributed system?
Understanding the Bull GAMMA 3 first generation computer through emulation I made a GameBoy emulator to learn about computers. And now I work with them...
A brief personal journey in emulator development (with a sprinkle of Rust and WebAssembly)

Events

Title Track Start End

Saturday

  Opening Railways and Open Transport devroom Railways and Open Transport 10:30 10:40
  Automated short-term train planning in OSRD Railways and Open Transport 10:40 11:10
  Using open source software to boost measurement data in railways Railways and Open Transport 11:10 11:40
  Introducing MOTIS Project
An Open Source Door-to-Door Routing Platform
Railways and Open Transport 11:40 12:00
  Transit network planning for everyone
optimise your network, reduce transit time for users!
Railways and Open Transport 12:00 12:30
  Digitransit
An open-source journey planning project
Railways and Open Transport 12:30 12:50
  OpenTripPlanner
past, present and the future
Railways and Open Transport 12:50 13:20
  Developing open transport toolbox and community for ten years
From open data, via Navitia, to Open transport meetups, looking in the rear view mirror
Railways and Open Transport 13:20 13:35
  Public Transport Data in KDE Itinerary
Querying realtime journey data and dissecting ticket barcodes
Railways and Open Transport 13:35 14:05
  OpenStreetMap, one geographic database to rule them all?
Mapping the railway network for the public, with the public
Railways and Open Transport 14:05 14:25
  Closing Railways and Open Transport devroom Railways and Open Transport 14:25 14:30
  Welcome to the on-campus Energy Devroom Energy 15:00 15:10
  V2GLiberty: The open stack that could
How we enable EV owners to be ahead of the industry, with open source software
Energy 15:10 15:40
  OpenSTEF: Open Source energy predictions Energy 15:40 16:05
  4 Years of Energy Management with openHAB
A personal story about smart homes, PV systems and EVs.
Energy 16:05 16:30
  Combatting Software-Driven Environmental Harm With Free Software Energy 16:30 17:00
  Getting to a fossil free internet by 2030
A tour of the tech and policy changes to get us there
Energy 17:00 17:30
  Power profiling with the Firefox Profiler Energy 17:30 18:00
  Update on open-source energy system modeling in the global south and including Africa Energy 18:00 18:30
  Open data and open-source adoption in the energy sector
filling the gaps with the open community
Energy 18:30 19:00

Sunday

  fq - jq for binary formats Binary Tools 09:00 09:30
  Parsing binary formats with Kaitai Struct Binary Tools 09:30 10:00
  GNU poke
The extensible editor for structured binary data
Binary Tools 10:10 10:40
  Stack walking/unwinding without frame pointers Binary Tools 10:40 11:10
  Libabigail, State Of The Onion
Current status and perspectives of the Libabigail project
Binary Tools 11:20 11:50
  GNU poke beyond the CLI (Command Line Interface)
poked + pokelets = Better UI
Binary Tools 11:50 12:20
  The state of r2land
Presenting radare2, last updates and development plans
Binary Tools 12:20 12:50
  7 things I learned about old computers, via emulation
(p.s. it's not about games)
Emulator Development 13:10 13:40
  Pushing the PSP
Emulating Dreamcast and DS on PSP
Emulator Development 13:40 14:10
  An introduction into AMD/Xilinx libsystemctlm-soc Emulator Development 14:20 14:50
  Emulator development in Java Emulator Development 14:50 15:20
  OpenCSD, simple and intuitive computational storage emulation with QEMU and eBPF
After all, why not turn your computer into a distributed system?
Emulator Development 15:20 15:50
  Understanding the Bull GAMMA 3 first generation computer through emulation Emulator Development 16:00 16:30
  I made a GameBoy emulator to learn about computers. And now I work with them...
A brief personal journey in emulator development (with a sprinkle of Rust and WebAssembly)
Emulator Development 16:30 17:00